Closer - Cinematic

Closer - Unreal Engine cinematic

To create this short post-apocalyptic story, I began with research and writing a concise script. I then designed and built the entire environment, including level art and lighting. After that, I worked on animations — retargeting and fine-tuning body movements, while facial animations were created partly by hand and partly recorded using Live Link. Finally, I focused on camera work, from blocking to dynamic movement. The whole project was executed in Unreal Engine 5.

Assets:Fab, Mixamo.
Sketchfab: https://sketchfab.com/3d-models/hangmans-rope-820591453537419eb6c58ed4b3fd9df8#download
"hangman's rope" (https://skfb.ly/oGqAB) by Obridje is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Project information